Mortal Kombat Trilogy

Mortal Kombat Trilogy
Developer(s)Avalanche Software (PS1)
Williams Entertainment (N64)
Point of View (Win, MS-DOS, Saturn)
Publisher(s)
Producer(s)Michael Gottlieb
Michael Rubinelli
Designer(s)Ed Boon
John Tobias
Programmer(s)Ed Boon
Artist(s)John Tobias
Steve Beran
Tony Goskie
Composer(s)Dan Forden
SeriesMortal Kombat
Platform(s)Nintendo 64, PlayStation, Sega Saturn, MS-DOS, Windows, R-Zone, Game.com
ReleasePlayStation
Nintendo 64
  • NA: November 12, 1996[3]
  • PAL: March 14, 1997
R-Zone
Saturn
  • NA: August 8, 1997
  • PAL: April 11, 1998
MS-DOS, Windows
  • NA: September 1997
  • EU: 1997
Game.com
Genre(s)Fighting
Mode(s)Up to 2 players simultaneously (8 on N64)

Mortal Kombat Trilogy is a fighting game released by Midway in 1996 as the second and final update to Mortal Kombat 3 (the first being Ultimate Mortal Kombat 3) for the PlayStation, Nintendo 64, Sega Saturn and PCs. Further versions were also released for the Game.com and R-Zone. It features a similar basic gameplay system and the same story as Ultimate Mortal Kombat 3, but adds characters and stages restored from Mortal Kombat and Mortal Kombat II. New additions to the game included the "Aggressor" bar. The Brutality mechanic was introduced with this installment. The game was met with positive to mixed reviews upon release.

  1. ^ "CTW Games Guide". Computer Trade Weekly. No. 617. United Kingdom. 9 December 1996. p. 25.
  2. ^ "Catch It Here First!". The Daily Journal. October 9, 1996. p. 16. Retrieved July 30, 2024. Mortal Kombat Trilogy//Available Friday, Oct. 11
  3. ^ "MK Trilogy Slides". IGN. 1996-11-01. Retrieved 2023-05-21.