Mortal Kombat Trilogy | |
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Developer(s) | Avalanche Software (PS1) Williams Entertainment (N64) Point of View (Win, MS-DOS, Saturn) |
Publisher(s) |
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Producer(s) | Michael Gottlieb Michael Rubinelli |
Designer(s) | Ed Boon John Tobias |
Programmer(s) | Ed Boon |
Artist(s) | John Tobias Steve Beran Tony Goskie |
Composer(s) | Dan Forden |
Series | Mortal Kombat |
Platform(s) | Nintendo 64, PlayStation, Sega Saturn, MS-DOS, Windows, R-Zone, Game.com |
Release | PlayStation Nintendo 64 R-Zone
MS-DOS, Windows Game.com
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Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously (8 on N64) |
Mortal Kombat Trilogy is a fighting game released by Midway in 1996 as the second and final update to Mortal Kombat 3 (the first being Ultimate Mortal Kombat 3) for the PlayStation, Nintendo 64, Sega Saturn and PCs. Further versions were also released for the Game.com and R-Zone. It features a similar basic gameplay system and the same story as Ultimate Mortal Kombat 3, but adds characters and stages restored from Mortal Kombat and Mortal Kombat II. New additions to the game included the "Aggressor" bar. The Brutality mechanic was introduced with this installment. The game was met with positive to mixed reviews upon release.
Mortal Kombat Trilogy//Available Friday, Oct. 11