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Mouse Trap | |
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Developer(s) | Exidy Coleco (CV/INTV) James Wickstead Design Associates (2600) |
Publisher(s) | Exidy Coleco CBS Electronics (2600/CV/INTV) |
Designer(s) | Howell Ivy (hardware) Larry W. Hutcherson (game)[2] |
Programmer(s) | Larry Hutcherson |
Platform(s) | Arcade, Atari 2600, ColecoVision, Intellivision |
Release | |
Genre(s) | Maze |
Mode(s) | |
Arcade system | Universal Game Board V2[3] |
Mouse Trap is a maze video game developed by Exidy and released in arcades in 1981. It is similar to Pac-Man, with the main character replaced by a mouse, the dots with cheese, the ghosts with cats, and the energizers with bones. After collecting a bone, pressing a button turns the mouse into a dog for a brief period of time. Color-coded doors in the maze can be toggled by pressing a button of the same color. A hawk periodically flies across the maze, unrestricted by walls.
Coleco ported Mouse Trap to ColecoVision as a 1982 launch title, then later to the Intellivision and Atari 2600.