Mushihimesama | |
---|---|
Developer(s) | Cave |
Publisher(s) | |
Director(s) | Tsuneki Ikeda |
Producer(s) | Kenichi Takano |
Designer(s) | Akira Wakabayashi
|
Programmer(s) | Tsuneki Ikeda Takashi Ichimura |
Artist(s) | Tomoyuki Kotani |
Composer(s) | |
Series | Mushihimesama |
Platform(s) | |
Release | |
Genre(s) | Vertically scrolling shooter, bullet hell |
Mode(s) | Single-player, multiplayer |
Arcade system | CAVE CV1000-B |
Mushihimesama (Japanese: 虫姫さま, "Bug Princess") is a manic shooter developed by Cave, originally distributed by AMI in 2004 and later redistributed to arcades in 2011 as the significantly changed "version 1.5". It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012 (with ver1.5 as first print DLC). A version for Microsoft Windows was also published by Degica in 2015.[1] In 2021, the game was ported to the Nintendo Switch.[2]
The game has an insect theme as all of the enemies resemble various insects such as beetles, like the Japanese rhinoceros beetle[3] and butterflies. The game is set in various forest environments. It received a sequel in 2006, known as Mushihimesama Futari, and a spin-off iOS and Android game entitled Mushihimesama Bug Panic.