Need for Speed | |
---|---|
Developer(s) | Ghost Games[b] |
Publisher(s) | Electronic Arts |
Director(s) | Craig Sullivan |
Producer(s) | Leanne Loombe |
Designer(s) | James Mouat |
Programmer(s) | Jonathan Janesjö |
Writer(s) | James Worrall Justin Trefgarne Adrian Vershinin |
Composer(s) | Photek |
Series | Need for Speed |
Engine | Frostbite 3 |
Platform(s) | PlayStation 4 Xbox One Windows |
Release | PlayStation 4, Xbox One Windows
|
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Need for Speed is a 2015 online racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4 and Xbox One in November 2015, while a Windows version released in March 2016. It is the twenty-second Need for Speed installment, and serves as a reboot of the franchise.
Need for Speed received mixed reviews from critics, who praised the game's visuals and customization but criticized it for being always-online with the inability to pause, which would also lead to performance issues on all platforms. The game was succeeded by Need for Speed Payback in 2017.
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