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Original author(s) | Nicolas Cannasse |
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Developer(s) |
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Initial release | 2005 |
Stable release | 2.3.0
/ October 24, 2019 |
Repository | |
Written in | C |
Operating system | Windows, macOS, Linux |
Platform | IA-32, x86-64 |
License | MIT |
Website | nekovm |
NekoVM is a virtual machine developed by Nicolas Cannasse as part of research and development (R&D) efforts at two independent video game developers in Bordeaux, France: first at Motion Twin and then at Shiro Games. NekoVM's native language is the bytecode for a high-level dynamically typed programming language called Neko. This pairing allows Neko to be used directly as an embedded scripting language, or to target NekoVM by compiling another language (such as Haxe) to NekoVM bytecode.