This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Nexus: The Kingdom of the Winds | |
---|---|
Developer(s) | Nexon |
Publisher(s) | Nexon (Korea) Kru Interactive (North America) |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | MMORPG |
Mode(s) | Multiplayer |
Nexus: The Kingdom of the Winds | |
Hangul | 바람의 나라 |
---|---|
Revised Romanization | baram-ui nara |
McCune–Reischauer | paramŭi nara |
IPA | [pa̠ɾa̠m ɰiː na̠ɽa̠] |
Nexus: The Kingdom of the Winds ([바람의 나라] Error: {{Langx}}: invalid parameter: |Lit= (help)) is a pay to play massively multiplayer online role-playing game. Nexus began as a US version of the Korean game 바람의 나라 (Baramue Nara) developed by Nexon Inc., and is loosely based on Korean mythology and on a series of graphic novels by an artist named Kim Jin. Development of Baram began in Korea in 1994 and the game was released on April 5, 1996.[1] One year later, it also entered beta in the United States, going commercial in 1998. In 2005, the US subsidiary of Nexon changed its name to Kru Interactive and took over running Nexus, Dark Ages, and Shattered Galaxy as an independent company.[2]
A few features that distinguish Nexus from other MMORPGs are its 2D tile graphics, intense player involvement, a central storyline, and its manhwa-like style. The game Lineage was based on a fork of the Nexus server software; its developer, Jake Song, was one of the original developers of Baram.[3]