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Ninety-Nine Nights | |
---|---|
Developer(s) | Q Entertainment Phantagram |
Publisher(s) | Microsoft Game Studios |
Designer(s) | Sang Youn Lee Tetsuya Mizuguchi |
Composer(s) | Pınar Toprak Takayuki Nakamura Shingo Yasumoto Yasuo Kijima (arranger; original music by Antonín Dvořák and Antonio Vivaldi) |
Platform(s) | Xbox 360 |
Release | |
Genre(s) | Hack and slash |
Mode(s) | Single-player |
Ninety-Nine Nights (Japanese: ナインティ ナイン ナイツ, Hepburn: Nainti Nain Naitsu) stylized as N3: Ninety-Nine Nights, is a 2006 fantasy hack and slash video game developed for the Xbox 360 by Q Entertainment and Phantagram; video game designer Tetsuya Mizuguchi served as producer for the game. The game features hundreds of enemies onscreen at any given time, and borrows heavily from other video games of the genre, most notably from the Dynasty Warriors and Kingdom Under Fire series.
The game was released in Japan on April 20, 2006, and for other markets in August.
A sequel, Ninety-Nine Nights II,[1] was released in 2010.