Nintendo Entertainment System models

The original Family Computer ("Famicom") model with wired controllers

The Nintendo Entertainment System (NES), an 8-bit third-generation home video game console produced by Nintendo, had numerous model variants produced throughout its lifetime. It was originally released in 1983 as the Family Computer[a] (and widely known as the Famicom[b]) in Japan, with design work led by Masayuki Uemura. Nintendo intentionally redesigned it as the NES in North America in an attempt to avoid the stigma of video game consoles lingering from the video game crash the same year; while it was initially conceptualized as a home computer, it was ultimately modeled after a videocassette recorder (VCR) for its debut there in 1985. Nintendo subsequently exported the NES to Europe and Oceania via local distributors.

Uemura's former employer Sharp Corporation, which previously collaborated with Nintendo on the Game & Watch,[1] released three officially licensed Famicom variants in Japan: a CRT television with a built-in Famicom, a console that combined the Famicom and Famicom Disk System hardware in one package, and a console dedicated to video production. Only the television variant was given a release in North America. Meanwhile, Nintendo produced two arcade variants of the console: the Nintendo VS. System, released in 1984 to gauge consumer interest in the United States for then-unreleased Famicom games; and the PlayChoice-10, released in 1986 as a demonstration unit for NES games.

After the release of the Super Nintendo Entertainment System (SNES)/Super Famicom, Nintendo released a compact, redesigned version of the NES/Famicom in 1993. The company elected to revert to the top-loading cartridge slot with the NES due to reliability issues with the original front-loading slot. It was the sole design in production when the console was ultimately discontinued in 2003.


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  1. ^ Uemura, Masayuki; Imanishi, Hiroshi. "Bringing Video Games Home". Iwata Asks (Interview). Super Mario 25th Anniversary. Vol. 2, no. 1. Interviewed by Satoru Iwata. Nintendo. Archived from the original on July 13, 2022. Retrieved September 2, 2021.