Designers | John Spinello |
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Publishers | Hasbro |
Publication | March 27, 1965 |
Players | 1–4 players |
Setup time | 2 minutes |
Playing time | 10–20 minutes |
Chance | Low |
Age range | 6+ |
Skills | Dexterity |
Operation is a battery-operated game of physical skill that tests players' hand-eye coordination and fine motor skills. The game's prototype was invented in 1964 by University of Illinois industrial-design student John Spinello, who sold his rights to renowned toy designer Marvin Glass for $500 and the promise of a job upon graduation, which was not fulfilled.[1] Initially produced by Milton Bradley in 1965, Operation is currently produced by Hasbro, with an estimated franchise worth $40 million.[2][3]
The game is a variant of the old-fashioned electrified wire loop game popular at fairs. It consists of an "operating table", lithographed with a comic likeness of a patient (nicknamed "Cavity Sam") with a large red lightbulb for his nose. On the surface are several openings, labeled with the names of fictional and humorous ailments, that contain plastic pieces. The general gameplay requires players to remove these plastic objects with a pair of tweezers without touching the edge of the cavity opening.