This article needs additional citations for verification. (February 2010) |
Operation Flashpoint: Dragon Rising | |
---|---|
Developer(s) | Codemasters |
Publisher(s) | Codemasters |
Producer(s) | Sion Lenton |
Designer(s) | James Nicholls |
Composer(s) | Christian Marcussen |
Series | Operation Flashpoint |
Engine | EGO Engine[2] |
Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 |
Release | |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer |
Operation Flashpoint: Dragon Rising is a tactical shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed and published by Codemasters. Codemasters has advertised the game as a tactical shooter designed to represent modern infantry combat realistically. It is a stand-alone sequel to Bohemia Interactive's Operation Flashpoint: Cold War Crisis, but was developed entirely by Codemasters due to a falling-out between the two companies.[3]
edgeonline-egoengine
was invoked but never defined (see the help page).