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Manufacturer | NEC Home Electronics |
---|---|
Type | Video game console |
Generation | Fourth generation |
Release date | |
Media | HuCard, CD-ROM² |
CPU | Hudson Soft HuC6280A @ 1.79 or 7.16 MHz |
Memory | 32 KB + 128 KB |
Display | 512 colors; 282 x 242, 377 x 242, 565 x 242 |
Graphics | 2x HuC6270A VDC, HuC6202 VPC, HuC6260 VCE |
Sound | HuC6280A; 6 PSG channels, 5-bit depth; 6.99 kHz sample rate |
Best-selling game | Daimakaimura[citation needed] |
Predecessor | PC Engine (main system) |
Successor | PC Engine Duo (updated system) |
The PC Engine SuperGrafx (PCエンジンスーパーグラフィックス, Pī Shī Enjin SūpāGurafikkusu), also known as simply the SuperGrafx, is a fourth-generation home video game console manufactured by NEC Home Electronics and released in Japan in 1989. It is the successor system to the PC Engine, released two years prior. Originally known as the PC Engine 2 during production stages,[2] it was purported as a true 16-bit home console, featuring improved graphics and audio capabilities over its predecessor.
The console was rushed to market, released several months before its initial intended release date in 1990, only having modest updates to the hardware. With only six retail games released that took advantage of the console's hardware updates,[3] the SuperGrafx was a commercial failure, selling only 75,000 units total. None of the hardware advancements it possessed were carried over to later PC Engine models, such as the Duo & the LD-ROM² PAC for the LaserActive.