Pac-Man World

Pac-Man World
North American cover art for PlayStation
Developer(s)Namco Hometek[a]
Publisher(s)
Producer(s)Brian Schorr
Designer(s)Scott Rogers
Programmer(s)Gil Colgate
Joey Headen
Brian Leake
Roman Scharnberg
Composer(s)Todd Dennis[2][3]
SeriesPac-Man
Platform(s)PlayStation
Game Boy Advance
ReleasePlayStation
  • NA: October 15, 1999
  • JP: November 2, 1999
  • EU: February 28, 2000
Game Boy Advance
  • NA: November 16, 2004[1]
  • EU: November 26, 2004
Genre(s)Platform
Mode(s)Single-player

Pac-Man World[b] is a platform video game developed and published by Namco for the PlayStation. Controlling Pac-Man, the player must complete each of the game's six worlds by collecting keys to free his captive family members, and reaching the end of each stage. The plot follows Pac-Man's enemies, the ghosts, crashing his 20th birthday and kidnapping his friends and family to bring them to their homeland of Ghost Island — with his birthday in ruins and his family in trouble, Pac-Man sets out to rescue them and defeat the ghosts.

The game originally began as an open-world adventure game titled Pac-Man Ghost Zone, with development headed by director Bill Anderson and designer Scott Rogers. After being unhappy with the game's quality, Namco scrapped the game and fired nearly the entire team aside from Rogers and a few others. The development team focused on making the game live up to the "flavor and feel" of the original Pac-Man, and to successfully bring the character into an enjoyable 3D adventure game.

Pac-Man World was a critical and commercial success, selling over 1.25 million copies in North America alone. Reviewers praised the game's originality, colorful graphics, gameplay mechanics, and soundtrack. Some criticized it for being repetitive after a while and its constant use of backtracking. A Game Boy Advance remake was developed by Full Fat and released in 2004, while the PlayStation version was digitally re-released for the PlayStation Network in 2013 under the PSone Classics brand. It was followed by two sequels, Pac-Man World 2 and Pac-Man World 3, and a racing spin-off, Pac-Man World Rally. A remake developed by Now Production and published by Bandai Namco Entertainment, titled Pac-Man World Re-Pac, was released on August 26, 2022 on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.

  1. ^ "'Pac-Man World' (GBA) - Screens". WorthPlaying. Retrieved 2023-12-01.
  2. ^ Namco Hometek (October 15, 1999). Pac-Man World: 20th Anniversary (PlayStation). Namco. Scene: Staff credits. Sound and Music, Tommy Tallarico Studios, Joey Kuras, Todd Dennis
  3. ^ NOW PRODUCTION (November 15, 2022). PAC-MAN WORLD Re-PAC (1.02 ed.). Bandai Namco Entertainment. Scene: Staff credits. Special Thanks PAC-MAN WORLD Original Staff [...] Sound and Music, Joey Kuras (Tommy Tallarico Studios), Todd Dennis (Tommy Tallarico Studios)


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).