Company type | Subsidiary |
---|---|
Industry | Video games |
Predecessor | Paradigm Simulation |
Founded | March 1990 Addison, Texas, U.S. |
Defunct | November 5, 2008 |
Fate | Dissolved |
Headquarters | Farmers Branch, Texas, U.S.[1] |
Key people | Dave Gatchel (general manager) |
Products | See game titles |
Number of employees | 57 (as of November 2008)[1] |
Parent | Atari, Inc. (2000-2006) THQ (2006-2008) |
Website | www.pe-i.com at the Wayback Machine (archived July 15, 2006) |
Paradigm Entertainment Inc. (previously part of Paradigm Simulation) was an American video game development company. Paradigm is perhaps best known for its vehicle simulation games. Founded as a 3D computer graphics company in 1990, Paradigm primarily worked on realistic flight simulation technology for major space and aviation clients. The company got its start in game development when it was contacted by Nintendo in 1994 to aid in the creation of one of the Nintendo 64's launch titles, Pilotwings 64. The game was a critical and commercial success for the developer, causing the simulation and entertainment divisions of Paradigm to separate and focus on their respective products. The newly independent Paradigm Entertainment continued to develop for Nintendo's 64-bit console. After a short partnership with Video System, Paradigm was acquired as a wholly owned subsidiary of Infogrames in 2000 and began developing games for sixth-generation video game consoles. Paradigm was sold to THQ in 2006 and was ultimately closed in 2008.