Passage (video game)

Passage
A screenshot from the game
Designer(s)Jason Rohrer
Platform(s)Windows
Mac OS
Linux
Nintendo DSi[1]
ReleaseNovember 1, 2007
Genre(s)Art game
Mode(s)Single-player

Passage is a 2007 experimental video game developed by Jason Rohrer. Since its release it has become a significant entry in the burgeoning debate of video games as an art form.[2][3] Rohrer himself has been an outspoken proponent of advancing the artistic integrity of the medium.[4]

In the game, the player spends five minutes experiencing a character's entire lifetime, with results that many commentators have described as emotionally powerful.

Rohrer has described the title as a "memento mori" game.[5]

  1. ^ "Alt-Play: Jason Rohrer Anthology". nintendo.co.uk. 2012-12-30.
  2. ^ Wickman, Forrest (2012-04-30). "Does "Go Right" Point the Way to Games as Art?". Slate. Retrieved 2014-07-24.
  3. ^ Thompson, Clive (2008-04-21). "Poetic Passage Provokes Heavy Thoughts on Life, Death". Wired. Retrieved 2014-07-24.
  4. ^ Bearman, Joshuah (2008-04-21). "Can D.I.Y. Supplant the First-Person Shooter?". The New York Times. Retrieved 2014-07-24.
  5. ^ Rutkoff, Aaron (2008-01-28). "The Game of Life". The Wall Street Journal. Retrieved 2014-07-24.