PeaceMaker

PeaceMaker
Developer(s)ImpactGames
Designer(s)Tim Sweeney, Eric Brown, Asi Burak
Platform(s)Mac OS X, Windows, Android
ReleaseFebruary 1, 2007
Genre(s)Government simulation, turn-based strategy
Mode(s)Single player

PeaceMaker is a video game developed by ImpactGames, and published in February 2007 for Windows, Mac OS and Android.[1] It is a government simulation game which simulates the Israeli–Palestinian conflict. Labelled as a serious game, it is often pitched as "a video game to promote peace".

The game was originally a university project started in 2005 by a small team from the Entertainment Technology Center at Carnegie Mellon University. After graduating, two of the members founded a game development company in order to finish the project.[2]

Peacemaker players can choose to represent either the leader of Israel or the Palestinian Authority. They have to deal with events presented using real world pictures and footage. They have to react and make social, political, and military decisions that their position entails within a gameplay system similar to turn-based strategy. The goal of the game is to solve the conflict with the two-state solution.[2][3]

PeaceMaker was well received by both the gaming and general press and won several awards. Critics praised its gameplay and the accuracy of the conflict representation. It is seen as an important game for the serious game movement and is becoming a flagship of the genre. Its educational value allows for a better understanding of the Israeli-Palestinian conflict and promotes peace.[3]

  1. ^ "PeaceMaker - Apps on Google Play".
  2. ^ a b Cite error: The named reference SeriousGamesRise was invoked but never defined (see the help page).
  3. ^ a b Cite error: The named reference AsymmetricPeacefare was invoked but never defined (see the help page).