Pharaoh | |
---|---|
Developer(s) | Impressions Games (Pharaoh) BreakAway Games (Cleopatra) |
Publisher(s) | Sierra Studios |
Producer(s) |
|
Designer(s) | Chris Beatrice |
Programmer(s) | Mike Gingerich |
Artist(s) |
|
Writer(s) | Lisa Gagnon |
Composer(s) |
|
Series | City Building |
Platform(s) | Microsoft Windows |
Release | Cleopatra: Queen of the Nile |
Genre(s) | City-building |
Mode(s) | Single-player |
Pharaoh is an isometric city-building game released in November 1999. It was created by Impressions Games and published by Sierra Studios for Microsoft Windows. Using the same game engine and principles of Caesar III (also by Sierra Entertainment), it is the first such game in Sierra's City Building series to focus on another civilization of ancient times. Players oversee the construction and management of cities and settlements in Ancient Egypt, micro-managing every aspect of the city to ensure citizens are fed, employed, healthy and protected from diseases, disasters and wars. An expansion pack, Cleopatra: Queen of the Nile (known as simply Cleopatra), was released in 2000, developed by BreakAway Games. In 2001, both the game and expansion pack were bundled together as Pharaoh Gold.[5] A remake titled Pharaoh: A New Era was released by Triskell Interactive and Dotemu in 2023.[6]