Developer(s) | Atomic Blue (Volunteer Team) |
---|---|
Initial release | 2 May 2002 |
Preview release | v0.7.45
/ 24 September 2024 |
Repository | http://www.sf.net/projects/planeshift |
Written in | PlaneShift Engine, Crystal Space for 3D |
Engine |
|
Platform | Microsoft Windows, macOS, Linux |
Type | Multiplayer Fantasy MMORPG |
License | GPLv2 (PSLegacy source code) PCL (content)[1] proprietary license (PlaneShift Unreal[2]) |
Website | http://www.planeshift.it |
PlaneShift is a cross-platform 3D Online Multiplayer Role Playing Game in a fantasy setting. The framework is open source with the server and client released under the GNU General Public License v2,[3] while the artistic content is covered under a proprietary license. All content, however, is available free of cost. The game requires client software to be installed on the player's computer. The project is no-budget and produced by a group of developers guided by the Atomic Blue organization.[4] The development team comprises volunteers from mostly European countries and North America.[5]
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