Planet's Edge | |
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Developer(s) | New World Computing |
Publisher(s) | New World Computing |
Director(s) | Eric Hyman Jon Van Caneghem |
Designer(s) | Neal Hallford Eric Hyman Kenneth L. Mayfield Jon Van Caneghem |
Programmer(s) | Eric Hyman Todd Hendrix |
Artist(s) | Kenneth L. Mayfield Jonathan P. Gwyn Louis Johnson |
Writer(s) | Neal Hallford |
Composer(s) | George Sanger Howard Fredrics Tim Tully Rob Wallace Greg Alper Paul Potyen Neal Hallford Paul Lehrman |
Platform(s) | MS-DOS, FM Towns, PC-98 |
Release | 1992 |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Planet's Edge is a 1992 space science fiction role-playing video game developed by New World Computing with Eric Hyman as the lead designer. The game's plot centers on investigating the sudden disappearance of planet Earth, by venturing out into the universe from a Moon base. There are two main play modes: real-time exploration and combat using various spacecraft, and turn-based exploration, problem solving, and combat on the surface of dozens of planets. The game features a variety of objects, weapons, and missions, though it lacks any detailed experience or stats system for the four characters the player controls.