Native name | プラチナゲームズ株式会社 |
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Romanized name | Purachina Gēmuzu Kabushiki Gaisha |
Company type | Private |
Industry | Video games |
Predecessors |
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Founded | October 1, 2007 |
Founders |
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Headquarters | , Japan |
Number of locations | 3[1] (2022) |
Key people | |
Products | |
Number of employees | 323[2] (2024) |
Divisions |
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Website | platinumgames.com |
PlatinumGames Inc. is a Japanese video game developer that was founded in October 2007 as result of a merger between two companies, Seeds Inc. and Odd Inc. Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after the closure of Capcom's Clover Studio, while Odd Inc. was founded by Tatsuya Minami. A year after the studio was founded, video game publisher Sega announced that it would be publishing four intellectual properties developed by the company: MadWorld, Infinite Space, Bayonetta, and Vanquish. Their partnership later extended to include Anarchy Reigns. Most of these games were met with positive reception. Over the years, PlatinumGames had developed an expertise in action games and one of their key philosophies was that the team would not follow conventional game design concepts.
While PlatinumGames' core goal was to create new and original intellectual property, the team previously also accepted several contract works from Activision on several licensed projects, most of which received mixed reviews. Since 2013, PlatinumGames has held a close relationship with Nintendo, who funded several of their original titles, including The Wonderful 101 and Astral Chain, and handled licensing between Sega that would allow PlatinumGames to continue the Bayonetta series. The studio worked on creating new installments in other studios' franchises, with the studio taking primary development duties on Metal Gear Rising: Revengeance for Konami, Star Fox Zero for Nintendo, and Nier: Automata for Square Enix.