Anime (アニメ) refers to the animation style originating in Japan. It is characterized by distinctive characters and backgrounds (hand-drawn or computer-generated) that visually and thematically set it apart from other forms of animation. Storylines may include a variety of fictional or historical characters, events, and settings. Anime is aimed at a broad range of audiences; consequently, a given series may have aspects of a range of genres. Anime is most frequently distributed by streaming services, broadcast on television, or sold on DVDs and other media, either after their broadcast run or directly as original video animation (OVA). Console and computer games sometimes also feature segments or scenes that can be considered anime.
Manga (漫画) is Japanese for "comics" or "whimsical images". Manga developed from a mixture of ukiyo-e and Western styles of drawing, and took its current form shortly after World War II. Manga, apart from covers, is usually published in black and white but it is common to find introductions to chapters to be in color and read from top to bottom and then right to left, similar to the layout of a Japanese plain text. Financially, manga represented 2005 a market of ¥24 billion in Japan and $180 million in the United States. Manga was the fastest-growing segment of books in the United States in 2005. In 2020, Japan's manga industry hit a value of ¥612.6 billion due to the fast growth of the digital manga market, while manga sales in North America reached an all-time high at almost $250 million.
Anime and manga share many characteristics, including exaggerating (in terms of scale) of physical features, to which the reader presumably should pay most attention (best known being "large eyes"), "dramatically shaped speech bubbles, speed lines and onomatopoeic, exclamatory typography..." Some manga (a small percentage) are adapted into anime, often with the collaboration of the original author. Computer games can also be adapted into anime. In such cases, the work's original story is often compressed or modified to fit the new format and appeal to a wider demographic. Popular anime franchises sometimes include full-length feature films. Some anime franchises have been adapted into live-action films and television programs.
Shonen Jump, officially stylized SHONEN JUMP and abbreviated SJ, was a shōnenmangaanthology published in North America by Viz Media. It debuted in November 2002 with the first issue having a January 2003 cover date. Based on Shueisha's popular Japanese magazine Weekly Shōnen Jump, Shonen Jump was retooled for English readers and the American audience, including changing it from a weekly publication to a monthly one. It featured serialized chapters from different manga series and articles on Japanese language and culture, as well as manga, anime, video games, and figurines. The premiere issue of Shonen Jump also introduced the first official English translations of One Piece, Sand Land, Yu-Gi-Oh!, YuYu Hakusho, and Naruto.
Prior to the magazine's launch, Viz launched an extensive marketing campaign to promote it and help it succeed where previous manga anthologies published in North America had failed. Shueisha purchased an equity interest in Viz to help fund the venture, and Cartoon Network, Suncoast, and Diamond Distributors became promotional partners in the magazine. In conjunction with the magazine, Viz launched new imprints for releasing media related to the series presented in the magazine, and other shōnen works. This includes two new manga imprints, an anime DVD imprint, a fiction line for releasing light novels, a label for fan and data books, and a label for the release of art books. (Full article...)
The series debuted in Japan on July 19, 2000 with One Piece: Mezase Kaizoku Ou!. At the moment, the series contains 33 games, not counting Battle Stadium D.O.N, the title One Piece shares with its related anime series Dragon Ball Z and Naruto. The first game in the series to be released outside of Japan, One Piece: Grand Battle!, was released on September 7, 2005. The One Piece series received a mixed reception; assessments ranged from "slightly below or slightly above average" to "a grand video-game series". (Full list...)
... that Del Rey Manga found most of its translator talent from anime and manga fans at conventions since fluent English speakers who know enough Japanese are preferred over native Japanese translators?
...that in the otaku culture, it is common to see trains, computer operating systems, warplanes, and even home appliances anthropomorphized as girls (pictured)?
An artwork depicting shōnen-ai. Unlike yaoi manga, shōnen-ai manga focus more on romance and do not include explicit sexual content, although they may include implicit sexual content.