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PoxNora | |
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Developer(s) | Octopi Media Design Lab Sony Online Entertainment Desert Owl Games |
Producer(s) | Luke Bultman |
Designer(s) | Dan Kopycienski Arthur Griffith Justin Felker Brian Dellinger Bryan Rypkowski |
Platform(s) | Java, PlayStation Vita, PlayStation 4 |
Release |
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Genre(s) | Turn-based strategy, collectible card game |
Mode(s) | Single player and two player |
PoxNora: Battlefield of the Immortals is a multiplayer online game that combines a digital collectible card game with a turn-based strategy game in a fantasy setting. PoxNora was originally launched via Java Web Start through a browser and can be played on Microsoft Windows, Mac OS X, and Linux. The game is free to play with "Sample Battlegroups", and players can purchase additional game pieces, called "runes", and build their own strategies. The game currently includes more than 1600 runes.[1] The game was originally designed and developed by Octopi Media Design Lab, which as of January 16, 2009 became owned by and operated by Sony Online Entertainment.[2] This division of SOE was formerly referred to as SOETucson (because Octopi's headquarters was located in Tucson, Arizona). On April 1, 2011, SOE closed down the Tucson studio along with its Seattle and Denver studios, laying off over 200 employees in the process.[3] Some members of the PoxNora team were moved to the San Diego HQ to continue development.