Prince of Persia: The Fallen King | |
---|---|
Developer(s) | Ubisoft Casablanca |
Publisher(s) | Ubisoft |
Producer(s) | David Blanchard |
Designer(s) | Abdelwahed Benyahya |
Programmer(s) | Idir Boumahdi |
Artist(s) | Sanaa Mejjadi |
Composer(s) | Inon Zur Stuart Chatwood |
Series | Prince of Persia |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player |
Prince of Persia: The Fallen King is a 2008 platform game developed and published by Ubisoft.[1] The game was released for the Nintendo DS in December 2008, as a spin-off of Prince of Persia. The plot, taking place in ancient Persia, concerns the player character's role in a celestial battle between two gods: Ahriman and Ormazd. The player assumes the role of the Prince and Zal, fighting Ahriman's forces with a variety of different physical and magical attacks. Prince of Persia: The Fallen King has received mixed reviews, with the most agreed-upon problem being the control scheme.[1][2][3]