Project: Snowblind | |
---|---|
Developer(s) | Crystal Dynamics[a] |
Publisher(s) | Eidos Interactive |
Producer(s) | John Chowanec |
Designer(s) | Zak McClendon Jason Weesner |
Writer(s) | Richard Gaubert |
Composer(s) | Troels Brun Folmann |
Platform(s) | PlayStation 2, Xbox, Microsoft Windows |
Release | PlayStation 2XboxMicrosoft Windows |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Project: Snowblind is a first-person shooter video game developed by Crystal Dynamics and published by Eidos Interactive for PlayStation 2, Xbox and Microsoft Windows. The game follows soldier Nathan Frost, who is enhanced with nanotechnology following injuries on a mission and sent against a military regime known as the Republic. Players control Frost through a series of linear levels, using enhancements both in combat and to manipulate security devices such as cameras. The online multiplayer allows up to sixteen players to take part in modes ranging from team-based to solo battles.
Beginning development in 2004, the game was Crystal Dynamics' first attempt at a first-person shooter and originally planned as part of the Deus Ex series with consultation from original developer Ion Storm. The game eventually evolved into its own product, but retained gameplay elements from its Deus Ex roots. Reception of the game was generally positive.
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