Puzzle Quest: Challenge of the Warlords | |
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Developer(s) | Infinite Interactive 1st Playable Productions (DS) Infinity Plus 2 (Switch) |
Publisher(s) | D3 Publisher D3 Go! (Switch) |
Designer(s) | Steve Fawkner |
Series | Warlords |
Engine |
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Platform(s) | |
Release | 16 March 2007
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Genre(s) | Tile-matching, role-playing |
Mode(s) | Single-player, multiplayer |
Puzzle Quest: Challenge of the Warlords is a puzzle video game designed by Steve Fawkner for Australian game developer Infinite Interactive and published by D3 Publisher in 2007. The game combines role-playing with tile-matching elements. Taking place in a high fantasy setting, the player moves their character around the game's world and encounters monsters and other enemies to fight so as to gain experience and acquire treasure as in a typical role-playing game. Combat takes place on a board similar to Bejeweled, and by making matches of coloured gems, the combatants can cause damage to their opponents, cast spells, or perform other abilities that affect the flow of the game.
The game was first released on the Nintendo DS and PlayStation Portable in 2007, and has since been ported to Microsoft Windows, OS X, Xbox 360, PlayStation 2, PlayStation 3, Wii, iOS, and Nintendo Switch. Among these ports included extended content: "Revenge of the Plague Lord" which was included in the Xbox 360, PlayStation 3, and iOS releases, and "Attack of the Golem Lord", which is available alongside the "Revenge" content for the Switch version, under the name Puzzle Quest: The Legend Returns.
Puzzle Quest was a surprise hit at release and received generally positive reviews for the fusion of the two distinct video game genres. Since its release, Puzzle Quest has received a direct sequel, Puzzle Quest 2, and a science-fiction variant, Puzzle Quest: Galactrix. The basic gameplay has also been used as a template for licensed games in the series, Marvel Puzzle Quest and Magic: The Gathering – Puzzle Quest.