QuackShot Starring Donald Duck | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Director(s) | Emiko Yamamoto |
Programmer(s) | Hiroshi Momota Masato Omori Keiichi Yamamoto |
Artist(s) | Takashi Yuda |
Composer(s) | Shigenori Kamiya |
Platform(s) | Sega Genesis, Sega Saturn |
Release | Sega Genesis Sega Saturn
|
Genre(s) | Platformer, Metroidvania[4] |
Mode(s) | Single-player |
QuackShot Starring Donald Duck[a][b], also simply known as QuackShot, is a 1991 platform game developed and published by Sega for the Sega Genesis. The player controls Donald Duck as he, alongside his three nephews, Huey, Dewey, and Louie, attempt to track down a lost artifact which was treasured by King Garuzia. The game was influenced by the Indiana Jones film series.
QuackShot was released with a positive response from video game publications. The game was universally lauded for its graphics, with magazines like Sega Pro describing them as "some of the best graphics around", and the game was also praised for its music and puzzles. However, the game was criticized for its overall lack of difficulty and the controls in certain situations. Retrospectively, QuackShot was also criticized for its lack of speech samples by IGN.
The labyrinth-like dungeons and upgradable weapons also gave QuackShot a bit of a Metroid feel long before it was cool to make endless 'Metroidvania' clones.
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