Quantum pseudo-telepathy

Quantum pseudo-telepathy describes the use of quantum entanglement to eliminate the need for classical communications.[1][2] A nonlocal game is said to display quantum pseudo-telepathy if players who can use entanglement can win it with certainty while players without it can not. The prefix pseudo refers to the fact that quantum pseudo-telepathy does not involve the exchange of information between any parties. Instead, quantum pseudo-telepathy removes the need for parties to exchange information in some circumstances.

Quantum pseudo-telepathy is generally used as a thought experiment to demonstrate the non-local characteristics of quantum mechanics. However, quantum pseudo-telepathy is a real-world phenomenon which can be verified experimentally. It is thus an especially striking example of an experimental confirmation of Bell inequality violations.

  1. ^ Brassard, Gilles; Broadbent, Anne; Tapp, Alain (2003). Dehne, Frank; Sack, Jörg-Rüdiger; Smid, Michiel (eds.). Multi-party Pseudo-Telepathy. Vol. 2748. Berlin, Heidelberg: Springer Berlin Heidelberg. pp. 1–11. arXiv:quant-ph/0306042. doi:10.1007/978-3-540-45078-8_1. ISBN 978-3-540-40545-0.
  2. ^ Brassard, Gilles; Cleve, Richard; Tapp, Alain (1999). "Cost of Exactly Simulating Quantum Entanglement with Classical Communication". Physical Review Letters. 83 (9): 1874–1877. arXiv:quant-ph/9901035. Bibcode:1999PhRvL..83.1874B. doi:10.1103/PhysRevLett.83.1874. S2CID 5837965.