Questron II | |
---|---|
Developer(s) | Quest Software[2] Westwood Associates[2] |
Publisher(s) | Strategic Simulations |
Designer(s) | Charles W. Dougherty[3] John Dougherty[3] |
Programmer(s) | Ethan Grimes Barry Green |
Artist(s) | Matthew Au |
Composer(s) | Paul Mudra |
Platform(s) | Commodore 64, Apple II, Apple IIGS, Atari ST, Amiga, IBM PC |
Release | January 1988[1] |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Questron II a 1988 role-playing video game published by Strategic Simulations for the Apple II, Apple IIGS, Atari ST, Commodore 64, IBM PC compatibles, and Amiga. It is the sequel to 1984's Questron. The story and original design is credited to Quest Software (John and Charles Dougherty), while the programming and artwork is credited to Westwood Associates.[3][2]