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Real Bout Fatal Fury | |
---|---|
Developer(s) | SNK |
Publisher(s) | SNK
|
Producer(s) | Eikichi Kawasaki Takashi Nishiyama |
Designer(s) | Takahisa Yariyama Takashi Tsukamoto |
Programmer(s) | Tony Oki |
Artist(s) | Ema Sue G. Ishidaman Higashi Pon |
Composer(s) | Hideki Asanaka Toshio Shimizu |
Series | Fatal Fury |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) | |
Arcade system | Neo Geo MVS |
Real Bout Fatal Fury[a] is a 1995 fighting game released by SNK for the Neo-Geo arcade and home platforms. It is the fourth mainline installment in the Fatal Fury series, following Fatal Fury 3: Road to the Final Victory. It the fifth game in the series overall, and the first game of the Real Bout sub-series.
Ports of Real Bout were released in February 1996 for the Neo-Geo CD and PlayStation in Japan and Europe.[b] In September 1996, a port was released in Japan for the Sega Saturn, which requires the 1MB RAM cartridge for the system. It was included in Fatal Fury Battle Archives Vol. 2 compilation released in February 2007 for the PlayStation 2. The compilation was re-released in the PlayStation Store on PlayStation 4 in March 2017.[1]
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