Repulse | |
---|---|
Developer(s) | Crux |
Publisher(s) | Sega, Kyugo, Proma |
Director(s) | Shunkō Miki |
Designer(s) | Atsushi Kawaguchi Hiroyasu Kobayashi Minoru Harada |
Programmer(s) | Shunkō Miki Tatsuya Uemura |
Composer(s) | Tatsuya Uemura |
Platform(s) | Arcade |
Release | |
Genre(s) | Fixed shooter |
Mode(s) | |
Arcade system | Sega Kyugo[3] |
Repulse[a] is a fixed shooter arcade video game developed by Crux and published by Sega in June 1985.[4] In the game, players battle against the invading Aquila nation to defend Earth from world domination.[5] The title is notable for being created by most of the same team that previously worked on several projects at Orca and Crux before both companies declared bankruptcy, after which a group of employees from the two gaming divisions would go on to form Toaplan.
{{cite book}}
: |work=
ignored (help)
{{cite book}}
: |work=
ignored (help)
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).