This article needs additional citations for verification. (April 2013) |
Rescue on Fractalus! | |
---|---|
Developer(s) | Lucasfilm Games |
Publisher(s) | Epyx Activision Atari Corporation |
Director(s) | David Fox |
Designer(s) | David Fox Loren Carpenter Peter Langston Charlie Kellner Gary Winnick |
Platform(s) | Atari 8-bit, Atari 5200, Amstrad CPC, Apple II, Commodore 64, Color Computer 3, ZX Spectrum |
Release | 1985[1] |
Genre(s) | Space combat |
Mode(s) | Single-player |
Rescue On Fractalus! is a space combat simulator video game created by Lucasfilm Games. It was originally released in 1985 for the Atari 8-bit computers and Atari 5200 console, then ported to the Apple II, ZX Spectrum, Amstrad CPC, Tandy Color Computer 3, and Commodore 64. The player flies a space fighter near the surface of a planet, with the goal of rescuing downed pilots. The terrain is generated via fractals, from which the eponymous planet and game title are taken.
The game was one of the first two products from the fledgling Lucasfilm Computer Division Games Group led by Peter Langston. David Fox was the project leader and designer. Music was mainly composed by Charlie Kellner.[2]