Resogun

Resogun
Resogun
Developer(s)Housemarque
Climax Studios (PS3, Vita)[1]
Publisher(s)Sony Computer Entertainment
Producer(s)Ian Pickles[2]
Programmer(s)Harry Krueger
Composer(s)Ari Pulkkinen[3]
Platform(s)PlayStation 4
PlayStation 3
PlayStation Vita
ReleasePlayStation 4
  • NA: November 15, 2013
  • PAL: November 29, 2013
PlayStation 3 & PS Vita
  • EU: December 17, 2014
  • NA: December 23, 2014
Genre(s)Shoot 'em up
Mode(s)Single-player, multiplayer (PS4)

Resogun is a shoot 'em up video game developed by Housemarque and published by Sony Computer Entertainment for the PlayStation 4. It was originally released in North America and PAL regions in November 2013, while ports for PlayStation 3 and PlayStation Vita developed by Climax Studios were released in December 2014. Resogun: Heroes, the first downloadable content (DLC), was released in North America on June 24, 2014, while the second DLC, Resogun: Defenders was released on February 17, 2015. Resogun draws heavily from the games Defender and Datastorm, and is considered the spiritual successor to Housemarque's previous shoot 'em up games Super Stardust HD and Super Stardust Delta.

In the game, the player battles enemies and rescues trapped humans in a cylindrical, voxel-based world. The game was well received by video game journalists, who lauded its graphical prowess, fast-paced gameplay, and soundtrack. The game was criticized for its short length and lack of tutorials or explanations for several gameplay elements. Resogun won several awards, and was nominated for Action Game of the Year at the 17th Annual D.I.C.E. Awards, and also appeared at the 2014 GDC Choice Awards.

  1. ^ "Resogun Blasting to PS3, PS Vita on 12/23". 5 December 2014.
  2. ^ Cite error: The named reference resogun-heroes-dlc was invoked but never defined (see the help page).
  3. ^ "Bio - Ari Pulkkinen - AriTunesAriTunes". Ari Pulkkinen. Archived from the original on July 29, 2014. Retrieved September 5, 2014.