Ringo (board game)

Ringo
Ringo board and starting position. Black moves first.
Years activelate 19th/early 20th century to present
Genres
Players2
Setup time30 sec
ChanceNone
SkillsStrategy, tactics

Ringo is a two-player strategy board game from Germany,[1] invented perhaps in the late 19th or early 20th century. The version of rules described here is from R.C. Bell's Discovering Old Board Games (1973) which is a translation from a German text by M. C. Oswald.[2] The game simulates a siege of a citadel. Attackers are attempting to enter the citadel while defenders are trying to protect it and reduce the number of attackers.

  1. ^ Diagram Group (1975), p. 34
  2. ^ Bell (1980), p. 47