Rivals of Aether II | |
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Developer(s) | Aether Studios |
Publisher(s) |
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Series | Rivals of Aether |
Engine | Unreal Engine 5[1] |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Platform fighting |
Mode(s) | Single-player, multiplayer |
Rivals of Aether II, formerly known as Rivals 2, is an upcoming platform fighting video game that serves as a direct sequel to Rivals of Aether (2017). Unlike its predecessor, which featured 2D pixel art graphics,[2] it is played in 2.5D and utilizes 3D models[3]—additional mechanics are also added, including the ability to shield and grab, while mechanics such as the parry return from Rivals of Aether.
The game is intended to have improved single-player and casual-oriented content compared to Rivals of Aether, though appealing to competitive players is the primary focus of development—several mechanics were added to make the game feel more familiar to veteran players. The game is scheduled for release for Microsoft Windows, via Steam, on October 23, 2024.[4]