RoboCop | |
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Developer(s) |
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Publisher(s) | Data East
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Designer(s) | Yoshiyuki Urushibara Tomo Adachi |
Programmer(s) |
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Artist(s) |
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Composer(s) |
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Series | RoboCop |
Platform(s) | Arcade, Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, Game Boy, MS-DOS, MSX, NES, TRS-80 Color Computer, ZX Spectrum |
Release | |
Genre(s) | Beat 'em up, run and gun |
Mode(s) | Single-player Multiplayer (not in all versions) |
Arcade system | Data East MEC-M1[3] |
RoboCop is a run & gun and beat 'em up video game developed and published by Data East for arcades and Ocean Software for home computers in 1988 based on the 1987 film of the same name.[4][5] It was sub-licensed to Data East by Ocean Software, who obtained the rights from Orion Pictures at the script stage.[6][7] Data East and Ocean Software worked in conjunction with each other to release games for the Arcade and home computers respectively for a joint release, with the home computer versions translating the sections that Data East had shown Ocean from an early unfinished build of the game which Ocean then had to expand upon.[8]
The game was a critical and commercial success. The arcade game was the highest-grossing arcade game of 1988 in Hong Kong, and reached number-two on Japan's monthly Game Machine arcade charts. On home computers, the game sold over 1 million copies worldwide, and it was especially successful in the United Kingdom where it was the best-selling home computer game of the 1980s.