Robotrek | |
---|---|
Developer(s) | Quintet[a] |
Publisher(s) | Enix |
Director(s) | Masaya Hashimoto |
Producer(s) | Shinji Futami |
Designer(s) | Reiko Takebayashi |
Programmer(s) | Shigemi Kita |
Writer(s) | Reiko Takebayashi |
Composer(s) | Ayako Yoda |
Platform(s) | Super NES |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Robotrek, known in Japan as Slapstick (Japanese: スラップスティック, Hepburn: Surappusutikku), is a role-playing video game (RPG) for the Super Nintendo Entertainment System (SNES). It was developed by Quintet and published by Enix in both Japan and North America in 1994. Set on the fictional planet Quintenix, the game puts the player in control of a budding robotics expert who is the son of a famous inventor.
As its Japanese name implies, Robotrek was intended as a humorous game. Designed to appeal to a younger audience, Robotrek's main focus is on allowing the player to raise up to three robots which are built from spare parts that may be found, gained through battles, or generated by the player by means of the game's item combination system.
Robotrek sold poorly and was given mostly average reviews upon its release. The game's combination of traditional RPG mechanics with the ability to build customizable robots and invent items was positively received. Mixed criticism was directly at its graphics, music, and overall presentation. Some sources have noted gameplay similarities between Robotrek and the later released Pokémon and Robopon RPG franchises.
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