SHODAN | |
---|---|
System Shock character | |
First game | System Shock (1994) |
Designed by | Robb Waters (original, remake)[1] Greg LoPiccolo (voice)[2] Ryan Lessler (System Shock 2)[3] Gareth Hinds (cyberspace, System Shock 2)[4] |
Voiced by | Terri Brosius[5] |
In-universe information | |
Race | Artificial intelligence |
Gender | Female |
SHODAN (/ˈʃɒdən/ ), an acronym for Sentient Hyper-Optimized Data Access Network, is the main antagonist of Looking Glass Studios's cyberpunk-horror themed video game System Shock. An artificial intelligence originally in charge of a research and mining space station, after her ethical constraints are removed, she develops a god complex and goes rogue, killing almost everyone on board before being stopped by the hacker that originally removed her limitations. In the game's sequel System Shock 2, SHODAN returns, temporarily allying herself with a soldier to stop her rampaging creations. She is defeated again afterward by the soldier when she attempts to remake all reality in her vision, but not before transferring her consciousness into a human woman's body. In all appearances, SHODAN is voiced by Terri Brosius.
SHODAN has been praised as one of the best villains in video games for her persistent presence and taunting nature coupled with Brosius's emotionless portrayal, and how it drove the player to defeat her. The character's themes and relationship with the player have also been the subject of discussion, particularly in her role as a temporary ally in System Shock 2. SHODAN character's themes have been analyzed through the scope of similar characters in fiction and pulp fiction as a whole.
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