Samurai Shodown (1993 video game)

Samurai Shodown
Developer(s)
SNK
Publisher(s)
SNK
  • Game Boy
    • WW: Takara
    Super NES
    • WW: Takara
    Game Gear
    Mega Drive/Genesis
    Sega CD 3DO
    FM Towns
    • JP: Japan Home Video
Producer(s)Eikichi Kawasaki
Tomoaki Fukui
Designer(s)Yasushi Adachi[1][2]
Artist(s)Erina Makino
Keisen Yamaguchi
Kenji Shintani
Composer(s)Masahiko Hataya
Yasuo Yamate
SeriesSamurai Shodown
Platform(s)
Release
7 July 1993
  • Arcade
    • JP: 7 July 1993
    • NA: 1993
    Neo Geo AES
    • JP: 11 August 1993
    • NA: 11 August 1993
    3DO
    Game Boy
    • JP: 30 June 1994
    • NA: November 1994
    • EU: 1994
    Neo Geo CD
    • JP: 9 September 1994
    • NA: October 1996
    Super NES
    • NA: 14 September 1994
    • JP: 22 September 1994
    • EU: 1994
    Game Gear
    • NA: 6 November 1994
    • JP: 9 December 1994
    Mega Drive/Genesis
    • JP: 19 November 1994
    • NA: 16 December 1994
    • EU: 1995
    Sega CD
    • NA: January 1995
    • PAL: June 1996
    • BRA: June 1996
    FM Towns
    • JP: September 1995
    PlayStation
    • JP: 26 March 1998
Genre(s)Fighting
Mode(s)
Arcade systemNeo Geo MVS

Samurai Shodown, known in Japan as Samurai Spirits,[a] is a fighting game developed and published by SNK for the Neo Geo arcade and home platform.[3] Released in 1993, it is the first installment in the Samurai Shodown series. In contrast to other fighting games at the time, which were set in modern times and focused primarily on hand-to-hand combat, Samurai Shodown is set in feudal-era Japan (similar to Kaneko's Shogun Warriors which was released the year prior) and was SNK's first arcade fighting game to focus primarily on weapon-based combat.

Samurai Shodown was a commercial success, becoming Japan's sixth highest-grossing arcade game of 1993 and one of America's top five highest-grossing arcade conversion kits of 1994. It won several Game of the Year awards from Gamest, Electronic Gaming Monthly and the European Computer Trade Show. Samurai Showdown then appeared on other platforms, including the Takara-published Super NES, Sega Genesis, Game Boy and Game Gear versions in 1994. It has since been re-released for various modern platforms as part of the SNK Arcade Classics Vol. 1 (2008), Samurai Shodown Anthology (2008) and Samurai Shodown NeoGeo Collection (2020) compilations, the ACA Neo Geo series, and on the Wii Virtual Console.

  1. ^ Mielke, James (April 10, 2017). "The making of Samurai Shodown". Polygon. Vox Media. Archived from the original on May 30, 2020. Retrieved February 25, 2020.
  2. ^ Electric Playground Network - EPN (December 10, 2019). Samurai Shodown Creator Yasushi Adachi - Electric Playground Interview. YouTube. Archived from the original on December 21, 2021. Retrieved February 25, 2020.
  3. ^ "Oh! Neo Geo Vol. 12 - サムライ•スピリッツ". Beep! Mega Drive (in Japanese). No. 47. SoftBank Creative. August 1993. p. 150.


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