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Samurai Shodown 64 | |
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Developer(s) | SNK |
Publisher(s) | SNK |
Series | Samurai Shodown |
Platform(s) | Arcade |
Release | December 19, 1997 |
Genre(s) | Fighting |
Mode(s) | Single player, multiplayer |
Arcade system | Hyper Neo-Geo 64 |
Samurai Shodown 64, known as Samurai Spirits (SAMURAI SPIRITS ~侍魂~, Samurai Supirittsu) in Japan, is a 3D fighting game produced by SNK for its Hyper Neo-Geo 64 system. It was SNK's first 3D fighting game.[1] After having released four Samurai Shodown games on the Neo-Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities. Although it was never ported to home consoles, it was followed by a second 3D installment titled Samurai Shodown 64: Warriors Rage.