Samurai Shodown 64

Samurai Shodown 64
Developer(s)SNK
Publisher(s)SNK
SeriesSamurai Shodown
Platform(s)Arcade
ReleaseDecember 19, 1997
Genre(s)Fighting
Mode(s)Single player, multiplayer
Arcade systemHyper Neo-Geo 64

Samurai Shodown 64, known as Samurai Spirits (SAMURAI SPIRITS ~侍魂~, Samurai Supirittsu) in Japan, is a 3D fighting game produced by SNK for its Hyper Neo-Geo 64 system. It was SNK's first 3D fighting game.[1] After having released four Samurai Shodown games on the Neo-Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities. Although it was never ported to home consoles, it was followed by a second 3D installment titled Samurai Shodown 64: Warriors Rage.

  1. ^ "Tokyo Game Show Report from Japan". Next Generation. No. 30. Imagine Media. June 1997. p. 17.