Samurai Shodown VI | |
---|---|
Developer(s) | SNK Playmore Yuki Enterprise |
Publisher(s) | SNK Playmore |
Director(s) | Koji Takaya |
Designer(s) | Tōru Sakurai Masahito Koyano |
Programmer(s) | Kazuro Morita E. Hakumai Sunao Tomomori |
Artist(s) | Takkun Eriko Kawada Chihiro Takahashi |
Writer(s) | Tōru Sakurai |
Composer(s) | Kennosuke Suemura Mitsuo Miyamoto |
Series | Samurai Shodown |
Platform(s) | Arcade, PlayStation 2, PlayStation Network |
Release | Arcade
|
Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Arcade system | Atomiswave |
Samurai Shodown VI, known as Samurai Spirits: Tale of the World's Greatest Swordsman (サムライスピリッツ 天下一剣客伝, Samurai Supirittsu Tenkaichi Kenkakuden) in Japan, is the tenth iteration in the Samurai Shodown series.
On December 17, 2014, the game was released as a PS2 Classic for the PlayStation 3 through the PlayStation Network, although only on the Japanese Store. In November 2016, the game was released for the PlayStation 4 in North America and Europe through the PlayStation Network, with enhanced features such as trophy support and uprendered resolution.[1]