Sam "Samwise" Didier (born 1971) is an American artist. He served as senior art director at Blizzard Entertainment, having been with the company since 1991.[1] As the art director for the flagship games of the Warcraft, StarCraft, and Diablo franchises, the producer of several games, and an artistic contributor to almost every game released under the name Blizzard Entertainment, Didier has created a distinctive Blizzard house style.[2][3]Edge described Didier's style as "a striking, pulp sensibility that may be an acquired taste, but one acquirable on either side of the Pacific, side-stepping polarisation of appeal to either eastern or western audiences."[4] His other contributions to Blizzard projects include writing, voice acting, music, sculpture,[5] the Pandaren species, and the name "Warcraft".[6][7] Leonardo Marcato calls him "one of the game designers that can be legitimately called authors thanks to the imprint they gave to projects they directed."[8]
In addition to his work at Blizzard, Didier has written and illustrated novels, released an illustration guide, and created album cover art.