San Francisco Rush: Extreme Racing

San Francisco Rush: Extreme Racing
Developer(s)Atari Games (arcade)
Midway Games (N64)
Climax Development (PlayStation)
Publisher(s)Atari Games (arcade)
Midway (consoles)
Producer(s)John Ray
Designer(s)Spencer Lindsay (arcade)
Ed Logg (N64)
Programmer(s)Alan Gray
Composer(s)Gunnar Madsen (Arcade), Doug Brandon (Nintendo 64), Matthew Simmonds (PlayStation)[citation needed]
SeriesRush
Platform(s)Arcade, Nintendo 64, PlayStation, Windows, GameCube, PlayStation 2, Xbox
Release
December 1996
  • Arcade
    December 1996[1]
    October 1997 (The Rock)
    1998 (Wave Net)
    Nintendo 64
    • NA: November 7, 1997[2]
    • EU: December 1997
    PlayStation
    • NA: February 28, 1998
    • EU: April 2, 1998
    Windows
    1998
    Midway Arcade Treasures
    • NA: February 17, 2006
    • EU: March 17, 2006
    GameCube
    • NA: September 26, 2005
    PlayStation 2, Xbox
    • NA: September 27, 2005
    • EU: October 14, 2005
Genre(s)Racing
Mode(s)Single-player, multiplayer
Arcade systemAtari Flagstaff

San Francisco Rush: Extreme Racing is a 1996 arcade video game developed and published by Atari Games. After appearing on arcades, it was ported to home consoles under the Midway label beginning with Nintendo 64 in 1997 and then PlayStation in 1998. An updated version named San Francisco Rush The Rock: Alcatraz Edition was later released with more tracks and cars. It was a critical and commercial hit, and became the first in the Rush series, followed up by San Francisco Rush 2049 (1999), bounded by the non-arcade Rush 2: Extreme Racing USA (1998).

  1. ^ "アーケードTvゲームリスト国内•海外編(1971-2005)". 2005.
  2. ^ "Game Informer News". Game Informer. 1999-02-21. Archived from the original on 1999-02-21. Retrieved 2023-04-06.