Saturday Morning RPG | |
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Developer(s) | Mighty Rabbit Studios |
Publisher(s) |
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Designer(s) | Josh Fairhurst |
Composer(s) | Vince DiCola |
Engine | |
Platform(s) | Microsoft Windows, iOS, OS X, Ouya, Linux, Android, PlayStation 4, PlayStation Vita, Xbox One, Nintendo Switch |
Release | iOS
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Genre(s) | Role-playing |
Mode(s) | Single-player |
Saturday Morning RPG is a role-playing video game, created by developer Mighty Rabbit Studios. The game was first released for iOS in April 2012.[1] It has been released on PC, Mac, and Linux through Steam. It is also available on Ouya, and was a launch title for the system.[2] In the game, players control Marty, an average high school student who gains an extraordinary power through a magical notebook that resembles a Trapper Keeper. This power allows him to use everyday objects in battle against the evil forces of the HOOD.[3] As players advance through the game, they will discover new battle objects and new foes to fight. Mighty Rabbit Studios has supported Saturday Morning RPG with updates since its release in 2012 – adding two new episodes: To Bot or Not to Bot (Episode 3) [4] and Ho Ho HOOD (Episode 4).[5] The game is steeped in 1980s nostalgia (mainly of the Saturday-morning cartoon variety) – many of the enemies and battle objects draw directly from the pop culture of the time.[3]
Vince DiCola and his composing partner Kenny Meriedeth provided the game's soundtrack, with a guest appearance by Stemage.[3]
On January 15, 2018, it was announced that the game would be coming to Nintendo Switch in Spring 2018.[6]