Scarygirl | |
---|---|
Developer(s) | TikGames |
Publisher(s) | Square Enix |
Director(s) | Adrian Ludley |
Producer(s) | Peter Dassenko |
Platform(s) | |
Release | Xbox 360 January 18, 2012 PlayStation 3 Windows March 22, 2012 |
Genre(s) | Adventure-platform |
Mode(s) |
Scarygirl (also stylized as ScaryGirl) is an adventure-platform game for the Xbox 360's Xbox Live Arcade, PlayStation 3's PlayStation Network and Microsoft Windows. Scarygirl was previously a graphic novel by Nathan Jurevicius, a Flash game, and a downloadable title for the PlayStation Portable.[1][2] It was developed by TikGames and published by Square Enix.
Scarygirl places the player in control of a girl who is sent from her home to a far-away city on a rescue mission. The girl is able to jump, grapple, and hover her way through seven game worlds, either alone or with another player in a cooperative multiplayer mode. Combat is handled through combining strings of light and heavy attacks, with grapple-based attacks becoming available once enemies take enough damage. Roundly praised for Jurevicius' art, ScaryGirl received otherwise mixed reviews upon its release. Critics found fault with both the control scheme and its combat system, although boss battles did receive some praise.