Sea Hero Quest

Sea Hero Quest
Developer(s)Glitchers
Release
  • WW: 2016

Sea Hero Quest is a mobile game which contributes to research on dementia. It was designed by independent British game company Glitchers in 2016 in association with Alzheimer's Research UK, University College London and the University of East Anglia and with funding from Deutsche Telekom.[1][2][3] The idea for the game came from neuroscientist Michael Hornberger of the University of East Anglia who collaborated with Hugo Spiers of University College London, Antoine Coutrot of CNRS and a group of six other neuroscientists.[4]

The game was designed to help researchers to understand the mental process of 3D navigation, which is one of the first skills lost in dementia. It was hoped that a large number of people would play the game, thus contributing much more data than could easily be obtained in a laboratory experiment.[5]

In August 2017, a virtual reality edition of the game was released.[6]

  1. ^ "Partners". Sea Hero Quest. Archived from the original on 13 May 2016. Retrieved 5 May 2016.
  2. ^ Titcomb, James (4 May 2016). "Playing this smartphone game can help fight dementia". The Telegraph.
  3. ^ "Sea Hero Quest". Glitchers. 24 January 2022. Retrieved 30 March 2022.
  4. ^ Kaplan, Sara (7 May 2016). "Two minutes playing this video game could help scientists fight Alzheimer's". Washington Post. Retrieved 8 May 2016.
  5. ^ "Mobile game Sea Hero Quest 'helps dementia research'". BBC News. 4 May 2016. Retrieved 5 May 2016.
  6. ^ Rigg, Jamie (30 August 2017). "'Sea Hero Quest' hides dementia research inside a VR game". Engadget. Retrieved 8 December 2017.