Shadowmatic | |
---|---|
Developer(s) | Triada Studio Games |
Publisher(s) | Triada Studio Games |
Director(s) | Ara Aghamyan |
Designer(s) | Arsen Avoyan |
Programmer(s) | Bagrat Dabaghyan |
Composer(s) | Serge Melkonyan |
Engine | In-House |
Platform(s) | iOS, Android, Apple TV |
Release | iOS
|
Genre(s) | Puzzle |
Mode(s) | Single-player |
Shadowmatic is a puzzle game developed and published by Armenian indie studio Triada Studio Games.[1] Shadowmatic is a puzzle where the player rotates abstract objects in a spotlight to find recognizable silhouettes in projected shadows, relevant to the surrounding environment. The project is focused on delivering photorealistic graphics across iOS devices, combined with a challenging and relaxing gameplay. Shadowmatic was released on January 15, 2015 for iOS. The game won a 2015 Apple Design Award[2] for the attention to detail, high-fidelity rendering, excellent execution, and perfect representation of multi-touch gameplay.