Shadowrun: Dragonfall | |
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Developer(s) | Harebrained Schemes |
Publisher(s) | Harebrained Schemes |
Director(s) | Mike McCain |
Producer(s) | Rebecca Mayfield |
Designer(s) | Trevor King-Yost Kevin Maloney Simon Cameron |
Programmer(s) | Aljernon Bolden Sheridan Thirsk |
Artist(s) | Jenn Tran Fiona Turner Maury Weiss |
Writer(s) | Andrew McIntosh |
Composer(s) | Jon Everist |
Series | Shadowrun |
Engine | Unity |
Platform(s) | Microsoft Windows OS X Linux iOS Android Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S |
Release | February 27, 2014
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Genre(s) | Tactical role-playing game |
Mode(s) | Single-player |
Shadowrun: Dragonfall is a tactical role-playing game developed by Harebrained Schemes set in the Shadowrun universe. It was originally released as downloadable content for Shadowrun Returns in February 2014. An expanded version was later released as a standalone game in September 2014, under the title Shadowrun: Dragonfall – Director's Cut. A remastered compilation game titled Shadowrun Trilogy that includes Shadowrun Returns, Shadowrun Dragonfall: Director's Cut, and Shadowrun: Hong Kong, launched on Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on June 21, 2022.[1]