This article's lead section may be too short to adequately summarize the key points. (November 2013) |
Shining Force | |
---|---|
Developer(s) | Climax Entertainment, Sonic! Software Planning Amusement Vision (GBA)[7] |
Publisher(s) | |
Director(s) | Yasuhiro Taguchi Kenji Orimo |
Producer(s) | Hiroyuki Takahashi |
Designer(s) | Hiroyuki Takahashi |
Artist(s) | Hidehiro Yoshida Yoshitaka Tamaki |
Writer(s) | Masaki Wachi Kenji Orimo Haruki Kodra Hiroyuki Takahashi |
Composer(s) | Masahiko Yoshimura |
Series | Shining |
Platform(s) | Sega Genesis, Game Boy Advance, iOS, Microsoft Windows |
Release | |
Genre(s) | Tactical role-playing |
Mode(s) | Single player |
Shining Force[a] is a 1992 turn-based tactical role-playing game for the Sega Genesis console. It is the second entry of the Shining series of video games, following Shining in the Darkness. While primarily a traditional fantasy-themed game, it contains some science fiction elements.
The game has been repeatedly re-released: in Sega Smash Pack Volume 1 for the Dreamcast and Sega Smash Pack 2 for Microsoft Windows, in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3,[8] and as a standalone game for the Wii Virtual Console and Microsoft Windows via Steam. Additionally, in 2004 a remake was released for the Game Boy Advance under the title Shining Force: Resurrection of the Dark Dragon and in 2010 the game was released for iOS but was discontinued in 2015. It was re-released again on the Nintendo Switch Online + Expansion Pack in 2021.[9]
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