Sigma Star Saga | |
---|---|
Developer(s) | WayForward Technologies |
Publisher(s) | |
Director(s) | Matt Bozon |
Producer(s) | Matt Bozon Philip Cohen |
Designer(s) | Matt Bozon Hwang Nguyen Greg Weller |
Artist(s) | Jeremy Dower Vuduberi[2][3] |
Writer(s) | Matt Bozon |
Composer(s) | Martin Schioeler |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Role-playing, space-shooter |
Mode(s) | Single-player |
Sigma Star Saga is a 2005 hybrid science fiction role-playing-space-shooter developed by WayForward Technologies and published by Namco for the Game Boy Advance. The player explores a standard 2-D overworld, but is transported into space for side-scrolling shooter random battles. The story focus on a space pilot named Ian Recker who goes undercover against Earth's enemies, the Krill, in a battle to save the planet.
A re-release of Sigma Star Saga is scheduled to arrive in 2025 for PC, Game Boy Advance and modern platforms.[4]