Sinistar | |
---|---|
Developer(s) | Williams Electronics |
Publisher(s) | Williams Electronics |
Designer(s) | Noah Falstein John Newcomer |
Programmer(s) | Sam Dicker RJ Mical Richard Witt Ken Graham |
Artist(s) | Jack Haeger |
Platform(s) | Arcade |
Release | February 1983[1] |
Genre(s) | Multidirectional shooter |
Mode(s) | Single-player, 2 players alternating |
Sinistar is a 1983[a] multidirectional shooter arcade game developed and manufactured by Williams Electronics.[3] It was created by Sam Dicker,[4] Jack Haeger,[4] Noah Falstein,[5] RJ Mical, Python Anghelo,[1] and Richard Witt.[4] Players control a space pilot who battles the eponymous Sinistar (voiced by John Doremus), a giant, anthropomorphic spacecraft. The game is known for its use of digitized speech and high difficulty level.[6][7]
Although not ported individually to home consoles, Sinistar was included in various arcade compilations. A sequel entitled Sinistar: Unleashed was released for Microsoft Windows in 1999.
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