Solstice | |
---|---|
Developer(s) | MoaCube |
Publisher(s) | MoaCube |
Programmer(s) | Tom Grochowiak |
Artist(s) | Gracjana Zielinska |
Writer(s) | Hubert Sobecki, Agnieszka Mulak |
Composer(s) | Rob Westwood |
Engine | GameMaker Studio |
Platform(s) | Windows, MacOS |
Release | February 11, 2016 |
Genre(s) | Visual novel |
Mode(s) | Single-player |
Solstice is a fantasy, mystery visual novel developed by the Polish indie studio MoaCube and released for Windows and MacOS on February 11, 2016.[1] Set in a city in a remote frozen region that is completely isolated from the world, it revolves around an investigation into the disappearance of an archaeologist.[2] The game received polarized reviews from critics, who praised its art and music, but had mixed opinions of its story.